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Lenyiin 2024-09-15 23:55:07 +08:00
commit 7f65649d3c
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#pragma once
#include <iostream>
#include <stack>
#include <queue>
namespace Lenyiin
{
template <class K, class V>
struct AVLTreeNode
{
AVLTreeNode<K, V> *_left;
AVLTreeNode<K, V> *_right;
AVLTreeNode<K, V> *_parent;
int _bf; // balance factor 平衡因子
std::pair<K, V> _kv; // key-value
// 普通构造
AVLTreeNode(const std::pair<K, V> &kv)
: _left(nullptr), _right(nullptr), _parent(nullptr), _bf(0), _kv(kv)
{
}
};
template <class K, class V>
class AVLTree
{
private:
typedef AVLTreeNode<K, V> Node;
public:
bool Insert(const std::pair<K, V> &kv)
{
// 1. 先按搜索树的规则进行插入
if (_root == nullptr)
{
_root = new Node(kv);
return true;
}
Node *parent = nullptr;
Node *cur = _root;
while (cur)
{
if (cur->_kv.first > kv.first)
{
parent = cur;
cur = cur->_left;
}
else if (cur->_kv.first < kv.first)
{
parent = cur;
cur = cur->_right;
}
else
{
return false; // 如果相等, 表示已经有了, 不需要插入
}
}
// 找到位置
cur = new Node(kv);
if (parent->_kv.first > kv.first)
{
parent->_left = cur;
cur->_parent = parent;
}
else
{
parent->_right = cur;
cur->_parent = parent;
}
// 2. 更新平衡因子
while (parent)
{
if (cur == parent->_right)
{
parent->_bf++; // 插在右边, 平衡因子++
}
else
{
parent->_bf--; // 插在左边, 平衡因子--
}
if (parent->_bf == 0)
{
// 说明 parent 所在的子树高度不变, 更新结束
break;
}
else if (parent->_bf == 1 || parent->_bf == -1)
{
// 说明 parent 所在子树的高度变了, 继续往上更新
cur = parent;
parent = parent->_parent;
}
else if (parent->_bf == 2 || parent->_bf == -2)
{
// parent 所在的子树出现问题了, 需要旋转处理一下
// 1. 旋转前提是保持它依旧是搜索二叉树
// 2. 旋转成平衡树
if (parent->_bf == 2)
{
if (cur->_bf == 1)
{
// 左旋
RotateL(parent);
}
else if (cur->_bf == -1)
{
// 右左双旋
RotateRL(parent);
}
}
else if (parent->_bf == -2)
{
if (cur->_bf == -1)
{
// 右旋
RotateR(parent);
}
else if (cur->_bf == 1)
{
// 左右双旋
RotateLR(parent);
}
}
// 旋转完成后, parent 所在的树的高度恢复到了插入节点前的高度
// 如果是子树, 对上一层没有影响, 更新结束
break;
}
}
return true;
}
// 左单旋
void RotateL(Node *parent)
{
Node *ppNode = parent->_parent;
Node *subR = parent->_right;
Node *subRL = subR->_left;
parent->_right = subRL;
if (subRL)
{
subRL->_parent = parent;
}
subR->_left = parent;
parent->_parent = subR;
// 1. 原来 parent 是这棵树的根, 现在 subR 是根
if (parent == _root)
{
_root = subR;
subR->_parent = nullptr;
}
// 2. parent 为根的树只是整棵树中的子树, 改变链接关系, 那么 subR 要顶替他的位置
else
{
if (ppNode->_left == parent)
{
ppNode->_left = subR;
}
else
{
ppNode->_right = subR;
}
subR->_parent = ppNode;
}
parent->_bf = subR->_bf = 0;
}
// 右单旋
void RotateR(Node *parent)
{
Node *ppNode = parent->_parent;
Node *subL = parent->_left;
Node *subLR = subL->_right;
parent->_left = subLR;
if (subLR)
{
subLR->_parent = parent;
}
subL->_right = parent;
parent->_parent = subL;
if (parent == _root)
{
_root = subL;
subL->_parent = nullptr;
}
else
{
if (ppNode->_left == parent)
{
ppNode->_left = subL;
}
else
{
ppNode->_right = subL;
}
subL->_parent = ppNode;
}
parent->_bf = subL->_bf = 0;
}
// 右左双旋
void RotateRL(Node *parent)
{
Node *subR = parent->_right;
Node *subRL = subR->_left;
int bf = subRL->_bf;
RotateR(parent->_right);
RotateL(parent);
if (bf == -1)
{
parent->_bf = 0;
subR->_bf = 1;
subRL->_bf = 0;
}
else if (bf == 1)
{
parent->_bf = -1;
subR->_bf = 0;
subRL->_bf = 0;
}
else if (bf == 0)
{
parent->_bf = 0;
subR->_bf = 0;
subRL->_bf = 0;
}
}
// 左右双旋
void RotateLR(Node *parent)
{
Node *subL = parent->_left;
Node *subLR = subL->_right;
int bf = subLR->_bf;
RotateL(subL);
RotateR(parent);
if (bf == 1)
{
parent->_bf = 0;
subL->_bf = -1;
subLR->_bf = 0;
}
else if (bf == -1)
{
parent->_bf = 1;
subL->_bf = 0;
subLR->_bf = 0;
}
else if (bf == 0)
{
parent->_bf = 0;
subL->_bf = 0;
subLR->_bf = 0;
}
}
// 中序遍历
// void _InOrder(Node* root)
//{
// if (root == nullptr)
// {
// return;
// }
// _InOrder(root->_left);
// std::cout << root->_kv.first << ":" << root->_kv.second << std::endl;
// _InOrder(root->_right);
//}
// void InOrder()
//{
// _InOrder(_root);
// std::cout << std::endl;
// }
// 中序遍历 非递归
void InOrder()
{
std::stack<Node *> stack;
Node *cur = _root;
while (cur != nullptr || !stack.empty())
{
// 找到最左边的节点
while (cur != nullptr)
{
stack.push(cur);
cur = cur->_left;
}
// 处理当前节点
cur = stack.top();
stack.pop();
std::cout << cur->_kv.first << ":" << cur->_kv.second << std::endl;
// 转向右子树
cur = cur->_right;
}
std::cout << std::endl;
}
// 前序遍历的递归实现
// 辅助函数
// void _PreOrder(Node* root)
//{
// if (root == nullptr)
// {
// return;
// }
// std::cout << root->_kv.first << ":" << root->_kv.second << std::endl; // 访问根节点
// _PreOrder(root->_left); // 访问左子树
// _PreOrder(root->_right); // 访问右子树
//}
// void PreOrder()
//{
// _PreOrder(_root);
// std::cout << std::endl;
// }
// 前序遍历的非递归实现
void PreOrder()
{
if (_root == nullptr)
{
return;
}
std::stack<Node *> stack;
stack.push(_root);
while (!stack.empty())
{
Node *cur = stack.top();
stack.pop();
std::cout << cur->_kv.first << ":" << cur->_kv.second << std::endl; // 访问当前节点
// 先压入右子树再压入左子树(确保左子树先处理)
if (cur->_right != nullptr)
{
stack.push(cur->_right);
}
if (cur->_left != nullptr)
{
stack.push(cur->_left);
}
}
std::cout << std::endl;
}
// 后序遍历的递归实现
// 辅助函数
// void _PostOrder(Node* root) {
// if (root == nullptr)
// {
// return;
// }
// _PostOrder(root->_left); // 访问左子树
// _PostOrder(root->_right); // 访问右子树
// std::cout << root->_kv.first << ":" << root->_kv.second << std::endl; // 访问根节点
//}
// void PostOrder()
//{
// _PostOrder(_root);
// std::cout << std::endl;
// }
// 后序遍历的非递归实现
void PostOrder()
{
if (_root == nullptr)
{
return;
}
std::stack<Node *> st;
Node *cur = _root;
Node *lastNode = nullptr; // 最近访问的节点
while (cur || !st.empty())
{
while (cur)
{
st.push(cur);
cur = cur->_left;
}
Node *top = st.top();
if ((top->_right == nullptr) || (lastNode == top->_right))
{
std::cout << top->_kv.first << ":" << top->_kv.second << std::endl;
lastNode = top;
st.pop();
}
else
{
cur = top->_right;
}
}
std::cout << std::endl;
}
// 层序遍历
void LevelOrder()
{
if (_root == nullptr)
{
return;
}
std::queue<Node *> queue;
queue.push(_root);
while (!queue.empty())
{
Node *cur = queue.front();
queue.pop();
std::cout << cur->_kv.first << ":" << cur->_kv.second << std::endl; // 访问当前节点
if (cur->_left != nullptr)
{
queue.push(cur->_left); // 将左子树压入队列
}
if (cur->_right != nullptr)
{
queue.push(cur->_right); // 将右子树压入队列
}
}
std::cout << std::endl;
}
// 查找后继节点
Node *findMin(Node *node)
{
while (node->_left != nullptr)
{
node = node->_left;
}
return node;
}
Node *FindSuccessor(Node *node)
{
if (node->_right != nullptr)
{
return findMin(node->_right);
}
Node *cur = _root;
Node *successor = nullptr;
while (cur != nullptr)
{
if (node->_kv.first < cur->_kv.first)
{
successor = cur;
cur = cur->_left;
}
else if (node->_kv.first > cur->_kv.first)
{
cur = cur->_right;
}
else
{
break;
}
}
return successor;
}
// 查找前驱节点
Node *findMax(Node *node)
{
while (node->_right != nullptr)
{
node = node->_right;
}
return node;
}
Node *FindPredecessor(Node *node)
{
if (node->_left != nullptr)
{
return findMax(node->_left);
}
Node *cur = _root;
Node *predecessor = nullptr;
while (cur != nullptr)
{
if (node->_kv.first < cur->_kv.first)
{
cur = cur->_left;
}
else if (node->_kv.first > cur->_kv.first)
{
predecessor = cur;
cur = cur->_right;
}
else
{
break;
}
}
return predecessor;
}
// 获取树的高度
int Height(Node *root)
{
if (root == nullptr)
{
return 0;
}
int leftHeight = Height(root->_left);
int rightHeight = Height(root->_right);
return leftHeight > rightHeight ? leftHeight + 1 : rightHeight + 1;
}
// 判断是否是平衡二叉树
bool _IsBalance(Node *root)
{
if (root == nullptr)
{
return true;
}
int leftHeight = Height(root->_left);
int rightHeight = Height(root->_right);
if (abs(leftHeight - rightHeight) > 1)
{
return false;
}
return _IsBalance(root->_left) && _IsBalance(root->_right);
}
bool IsBalance()
{
return _IsBalance(_root);
}
// 查找 非递归
// Node* Find(const K& key)
//{
// Node* cur = _root;
// while (cur)
// {
// if (cur->_kv.first > key)
// {
// cur = cur->_left;
// }
// else if (cur->_kv.first < key)
// {
// cur = cur->_right;
// }
// else
// {
// return cur;
// }
// }
// return nullptr;
//}
// 查找的递归实现
// 辅助函数
Node *_find(Node *root, const K &key)
{
if (root == nullptr || root->_kv.first == key)
{
return root;
}
if (key < root->_kv.first)
{
return _find(root->_left, key);
}
else
{
return _find(root->_right, key);
}
}
// 查找节点
Node *Find(const K &key)
{
return _find(_root, key);
}
private:
Node *_root = nullptr;
};
}

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#include "AVLTree.hpp"
using namespace Lenyiin;
void test_AVLTree()
{
// int a[] = { 16, 3, 7, 11, 9, 26, 18, 14, 15 };
int a[] = {4, 2, 6, 1, 3, 5, 15, 7, 16, 14};
AVLTree<int, int> t;
for (const auto &e : a)
{
t.Insert(std::make_pair(e, e));
}
t.InOrder();
t.PreOrder();
t.PostOrder();
t.LevelOrder();
std::cout << t.IsBalance() << std::endl;
auto ret = t.Find(6);
if (ret == nullptr)
{
std::cout << "没有找到" << std::endl;
}
else
{
std::cout << "找到了" << std::endl;
std::cout << ret->_kv.first << ":" << ret->_kv.second << std::endl;
}
auto pre = t.FindPredecessor(ret);
if (pre != nullptr)
{
std::cout << ret->_kv.first << " 的前驱节点是: " << pre->_kv.first << std::endl;
}
else
{
std::cout << "前驱节点为空" << std::endl;
}
auto suc = t.FindSuccessor(ret);
if (suc != nullptr)
{
std::cout << ret->_kv.first << " 的后继节点是: " << suc->_kv.first << std::endl;
}
else
{
std::cout << "后继节点为空" << std::endl;
}
}
int main()
{
test_AVLTree();
return 0;
}

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main:Main.cc
g++ -o $@ $^
.PHONY:clean
clean:
rm -f main;

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#include "AVLTree.hpp"
using namespace Lenyiin;
void test_AVLTree()
{
//int a[] = { 16, 3, 7, 11, 9, 26, 18, 14, 15 };
int a[] = { 4, 2, 6, 1, 3, 5, 15, 7, 16, 14 };
AVLTree<int, int> t;
for (const auto& e : a)
{
t.Insert(std::make_pair(e, e));
}
t.InOrder();
t.PreOrder();
t.PostOrder();
t.LevelOrder();
std::cout << t.IsBalance() << std::endl;
auto ret = t.Find(6);
if (ret == nullptr)
{
std::cout << "没有找到" << std::endl;
}
else
{
std::cout << "找到了" << std::endl;
std::cout << ret->_kv.first << ":" << ret->_kv.second << std::endl;
}
auto pre = t.FindPredecessor(ret);
if (pre != nullptr)
{
std::cout << ret->_kv.first << " 的前驱节点是: " << pre->_kv.first << std::endl;
}
else
{
std::cout << "前驱节点为空" << std::endl;
}
auto suc = t.FindSuccessor(ret);
if (suc != nullptr)
{
std::cout << ret->_kv.first << " 的后继节点是: " << suc->_kv.first << std::endl;
}
else
{
std::cout << "后继节点为空" << std::endl;
}
}
int main()
{
test_AVLTree();
return 0;
}

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#pragma once
#include <iostream>
#include <stack>
#include <queue>
namespace Lenyiin
{
template <class K, class V>
struct AVLTreeNode
{
AVLTreeNode<K, V>* _left;
AVLTreeNode<K, V>* _right;
AVLTreeNode<K, V>* _parent;
int _bf; // balance factor 平衡因子
std::pair<K, V> _kv; // key-value
// 普通构造
AVLTreeNode(const std::pair<K, V>& kv)
: _left(nullptr), _right(nullptr), _parent(nullptr), _bf(0), _kv(kv)
{}
};
template <class K, class V>
class AVLTree
{
private:
typedef AVLTreeNode<K, V> Node;
public:
bool Insert(const std::pair<K, V>& kv)
{
// 1. 先按搜索树的规则进行插入
if (_root == nullptr)
{
_root = new Node(kv);
return true;
}
Node* parent = nullptr;
Node* cur = _root;
while (cur)
{
if (cur->_kv.first > kv.first)
{
parent = cur;
cur = cur->_left;
}
else if (cur->_kv.first < kv.first)
{
parent = cur;
cur = cur->_right;
}
else
{
return false; // 如果相等, 表示已经有了, 不需要插入
}
}
// 找到位置
cur = new Node(kv);
if (parent->_kv.first > kv.first)
{
parent->_left = cur;
cur->_parent = parent;
}
else
{
parent->_right = cur;
cur->_parent = parent;
}
// 2. 更新平衡因子
while (parent)
{
if (cur == parent->_right)
{
parent->_bf++; // 插在右边, 平衡因子++
}
else
{
parent->_bf--; // 插在左边, 平衡因子--
}
if (parent->_bf == 0)
{
// 说明 parent 所在的子树高度不变, 更新结束
break;
}
else if (parent->_bf == 1 || parent->_bf == -1)
{
// 说明 parent 所在子树的高度变了, 继续往上更新
cur = parent;
parent = parent->_parent;
}
else if (parent->_bf == 2 || parent->_bf == -2)
{
// parent 所在的子树出现问题了, 需要旋转处理一下
// 1. 旋转前提是保持它依旧是搜索二叉树
// 2. 旋转成平衡树
if (parent->_bf == 2)
{
if (cur->_bf == 1)
{
// 左旋
RotateL(parent);
}
else if (cur->_bf == -1)
{
// 右左双旋
RotateRL(parent);
}
}
else if (parent->_bf == -2)
{
if (cur->_bf == -1)
{
// 右旋
RotateR(parent);
}
else if (cur->_bf == 1)
{
// 左右双旋
RotateLR(parent);
}
}
// 旋转完成后, parent 所在的树的高度恢复到了插入节点前的高度
// 如果是子树, 对上一层没有影响, 更新结束
break;
}
}
return true;
}
// 左单旋
void RotateL(Node* parent)
{
Node* ppNode = parent->_parent;
Node* subR = parent->_right;
Node* subRL = subR->_left;
parent->_right = subRL;
if (subRL)
{
subRL->_parent = parent;
}
subR->_left = parent;
parent->_parent = subR;
// 1. 原来 parent 是这棵树的根, 现在 subR 是根
if (parent == _root)
{
_root = subR;
subR->_parent = nullptr;
}
// 2. parent 为根的树只是整棵树中的子树, 改变链接关系, 那么 subR 要顶替他的位置
else
{
if (ppNode->_left == parent)
{
ppNode->_left = subR;
}
else
{
ppNode->_right = subR;
}
subR->_parent = ppNode;
}
parent->_bf = subR->_bf = 0;
}
// 右单旋
void RotateR(Node* parent)
{
Node* ppNode = parent->_parent;
Node* subL = parent->_left;
Node* subLR = subL->_right;
parent->_left = subLR;
if (subLR)
{
subLR->_parent = parent;
}
subL->_right = parent;
parent->_parent = subL;
if (parent == _root)
{
_root = subL;
subL->_parent = nullptr;
}
else
{
if (ppNode->_left == parent)
{
ppNode->_left = subL;
}
else
{
ppNode->_right = subL;
}
subL->_parent = ppNode;
}
parent->_bf = subL->_bf = 0;
}
// 右左双旋
void RotateRL(Node* parent)
{
Node* subR = parent->_right;
Node* subRL = subR->_left;
int bf = subRL->_bf;
RotateR(parent->_right);
RotateL(parent);
if (bf == -1)
{
parent->_bf = 0;
subR->_bf = 1;
subRL->_bf = 0;
}
else if (bf == 1)
{
parent->_bf = -1;
subR->_bf = 0;
subRL->_bf = 0;
}
else if (bf == 0)
{
parent->_bf = 0;
subR->_bf = 0;
subRL->_bf = 0;
}
}
// 左右双旋
void RotateLR(Node* parent)
{
Node* subL = parent->_left;
Node* subLR = subL->_right;
int bf = subLR->_bf;
RotateL(subL);
RotateR(parent);
if (bf == 1)
{
parent->_bf = 0;
subL->_bf = -1;
subLR->_bf = 0;
}
else if (bf == -1)
{
parent->_bf = 1;
subL->_bf = 0;
subLR->_bf = 0;
}
else if (bf == 0)
{
parent->_bf = 0;
subL->_bf = 0;
subLR->_bf = 0;
}
}
// 中序遍历
//void _InOrder(Node* root)
//{
// if (root == nullptr)
// {
// return;
// }
// _InOrder(root->_left);
// std::cout << root->_kv.first << ":" << root->_kv.second << std::endl;
// _InOrder(root->_right);
//}
//void InOrder()
//{
// _InOrder(_root);
// std::cout << std::endl;
//}
// 中序遍历 非递归
void InOrder()
{
std::stack<Node*> stack;
Node* cur = _root;
while (cur != nullptr || !stack.empty()) {
// 找到最左边的节点
while (cur != nullptr) {
stack.push(cur);
cur = cur->_left;
}
// 处理当前节点
cur = stack.top();
stack.pop();
std::cout << cur->_kv.first << ":" << cur->_kv.second << std::endl;
// 转向右子树
cur = cur->_right;
}
std::cout << std::endl;
}
// 前序遍历的递归实现
// 辅助函数
//void _PreOrder(Node* root)
//{
// if (root == nullptr)
// {
// return;
// }
// std::cout << root->_kv.first << ":" << root->_kv.second << std::endl; // 访问根节点
// _PreOrder(root->_left); // 访问左子树
// _PreOrder(root->_right); // 访问右子树
//}
//void PreOrder()
//{
// _PreOrder(_root);
// std::cout << std::endl;
//}
// 前序遍历的非递归实现
void PreOrder()
{
if (_root == nullptr)
{
return;
}
std::stack<Node*> stack;
stack.push(_root);
while (!stack.empty()) {
Node* cur = stack.top();
stack.pop();
std::cout << cur->_kv.first << ":" << cur->_kv.second << std::endl; // 访问当前节点
// 先压入右子树再压入左子树(确保左子树先处理)
if (cur->_right != nullptr)
{
stack.push(cur->_right);
}
if (cur->_left != nullptr) {
stack.push(cur->_left);
}
}
std::cout << std::endl;
}
// 后序遍历的递归实现
// 辅助函数
//void _PostOrder(Node* root) {
// if (root == nullptr)
// {
// return;
// }
// _PostOrder(root->_left); // 访问左子树
// _PostOrder(root->_right); // 访问右子树
// std::cout << root->_kv.first << ":" << root->_kv.second << std::endl; // 访问根节点
//}
//void PostOrder()
//{
// _PostOrder(_root);
// std::cout << std::endl;
//}
// 后序遍历的非递归实现
void PostOrder()
{
if (_root == nullptr)
{
return;
}
std::stack<Node*> st;
Node* cur = _root;
Node* lastNode = nullptr; // 最近访问的节点
while (cur || !st.empty())
{
while (cur)
{
st.push(cur);
cur = cur->_left;
}
Node* top = st.top();
if ((top->_right == nullptr) || (lastNode == top->_right))
{
std::cout << top->_kv.first << ":" << top->_kv.second << std::endl;
lastNode = top;
st.pop();
}
else {
cur = top->_right;
}
}
std::cout << std::endl;
}
// 层序遍历
void LevelOrder()
{
if (_root == nullptr)
{
return;
}
std::queue<Node*> queue;
queue.push(_root);
while (!queue.empty())
{
Node* cur = queue.front();
queue.pop();
std::cout << cur->_kv.first << ":" << cur->_kv.second << std::endl; // 访问当前节点
if (cur->_left != nullptr) {
queue.push(cur->_left); // 将左子树压入队列
}
if (cur->_right != nullptr) {
queue.push(cur->_right); // 将右子树压入队列
}
}
std::cout << std::endl;
}
// 查找后继节点
Node* findMin(Node* node)
{
while (node->_left != nullptr)
{
node = node->_left;
}
return node;
}
Node* FindSuccessor(Node* node)
{
if (node->_right != nullptr)
{
return findMin(node->_right);
}
Node* cur = _root;
Node* successor = nullptr;
while (cur != nullptr)
{
if (node->_kv.first < cur->_kv.first)
{
successor = cur;
cur = cur->_left;
}
else if (node->_kv.first > cur->_kv.first)
{
cur = cur->_right;
}
else
{
break;
}
}
return successor;
}
// 查找前驱节点
Node* findMax(Node* node)
{
while (node->_right != nullptr)
{
node = node->_right;
}
return node;
}
Node* FindPredecessor(Node* node)
{
if (node->_left != nullptr)
{
return findMax(node->_left);
}
Node* cur = _root;
Node* predecessor = nullptr;
while (cur != nullptr)
{
if (node->_kv.first < cur->_kv.first)
{
cur = cur->_left;
}
else if (node->_kv.first > cur->_kv.first)
{
predecessor = cur;
cur = cur->_right;
}
else
{
break;
}
}
return predecessor;
}
// 获取树的高度
int Height(Node* root)
{
if (root == nullptr)
{
return 0;
}
int leftHeight = Height(root->_left);
int rightHeight = Height(root->_right);
return leftHeight > rightHeight ? leftHeight + 1 : rightHeight + 1;
}
// 判断是否是平衡二叉树
bool _IsBalance(Node* root)
{
if (root == nullptr)
{
return true;
}
int leftHeight = Height(root->_left);
int rightHeight = Height(root->_right);
if (abs(leftHeight - rightHeight) > 1)
{
return false;
}
return _IsBalance(root->_left) && _IsBalance(root->_right);
}
bool IsBalance()
{
return _IsBalance(_root);
}
// 查找 非递归
//Node* Find(const K& key)
//{
// Node* cur = _root;
// while (cur)
// {
// if (cur->_kv.first > key)
// {
// cur = cur->_left;
// }
// else if (cur->_kv.first < key)
// {
// cur = cur->_right;
// }
// else
// {
// return cur;
// }
// }
// return nullptr;
//}
// 查找的递归实现
// 辅助函数
Node* _find(Node* root, const K& key)
{
if (root == nullptr || root->_kv.first == key)
{
return root;
}
if (key < root->_kv.first)
{
return _find(root->_left, key);
}
else
{
return _find(root->_right, key);
}
}
// 查找节点
Node* Find(const K& key)
{
return _find(_root, key);
}
private:
Node* _root = nullptr;
};
}

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@ -0,0 +1,31 @@

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{3C530849-DC24-4616-BE04-AC7136C26007}.Release|x86.Build.0 = Release|Win32
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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